O melhor lado da 33 Immortals Gameplay
Find true strength in numbers. Optimize your skills and tactics to bolster your 33-player team, and tip the odds in your favor through powerful cooperative moves.
And then there are Shards, found inside the chests of Torture Chambers, used to spend on weapon upgrades and more when you’re in the Dark Woods (I’ll touch on this in a moment).
Every few Torture Chambers, divine punishment strikes—fire tornados, meteors, and other deadly hazards force you to stay on the move or be wiped out. This Wrath of God intensifies until 12 chambers are cleared, triggering Holy Fire and the final sprint to the Ascension Battles.
With dozens of players on screen doing their own thing to help the anti-divine cause, the chaos is the addicting element of
I didn’t find any of the characters in the hub world particularly intriguing, but they serve their purpose just fine. Besides, it’s not about them — the main focus in 33 Immortals
This is a large-scale cooperative dungeon diver roguelike, all streamlined for accessibility so that you can enjoy the best parts of a typical raid experience without much of the setup.
I had good luck defeating Torture Chambers with just three or four fighters Perfeito, but six was always welcome, hence my eventual shepherding. I also ended up prioritizing keys when shopping at the Bone Shrines scattered around Inferno because, dang it, I love unlocking chests.
With so many random players on the map at any time, it’s easy to feel like your small mistakes aren’t spotted, while your successes are clear for all to see, and even participate in.
There is a deeper story that unfolds behind all this action and during the repeat trips back to the safety of the Dark Woods, afterlife’s sole safe haven, but don’t dive in expecting a Hades
Complete these to earn a variety of helpful loot and resources that you can then put into your character, increasing your odds of success as you proceed to tackle the next Torture Chamber, and then the one after that, and so forth.
’ elegant solution here is to have a surplus of souls available on the world map at seemingly any given time – 33 to be precise – ready to jump in and help fill up any open slots. But should any Soul 33 Immortals Gameplay die, they will go back to the Dark Woods and not be replaced in that instance, making it vital to collaborate to give you and your Souls the best shot at taking down Lucifer.
Unfortunately, I can’t judge the game based on promised features. Thankfully, this multiplayer twist on the roguelike genre is enough of a draw alone for me to recommend 33 Immortals.
Play a damned soul, and rebel against God's final judgment. Pick-up and raid, cooperate to survive hordes of monsters, defeat massive bosses, and face the wrath of God in a fight for your eternal life. Join the rebellion
A perk that reduces the cooldown of the dash by one second was one of my absolute favorites to randomly find, this made the game feel more agile and reactive, where I can be an aggressive force in the battlefield instead of being on the defensive so much and saving my dodge for later. Instances where I had this perk was also when I progressed the furthest in the final boss fight. Going back to the standard 2 second dodge cooldown in later runs felt like such a downgrade, making the gameplay feel noticeably slower and less responsive compared to when I had the perk.